Top 10k strings from 3D Strategy - Intro (1983)(Quicksilva).z80 in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [Z80] /

Back to the directory listing

   1 ;"Switchable Time Control system  - either set a time limit per   individual move (Blitz),or per  game (Tournament), or Off"
   1 ;"SUPERSOFT,
   1 ;"STOP THE TAPE NOW!":
   1 ;"SQUARES  Total 64,  4 Types
   1 ;"SPECIFICATIONS"
   1 ;"PLEASE START TAPE":
   1 ;"Instructions again - Y/N ?":
   1 ;"Incredibly";
   1 ;"INSTRUCTIONS"
   1 ;"INSTRUCTIONS - Y/N ?":
   1 ;"Hyperfast";
   1 ;"By F A Vachha BSc";
   1 ;"Another example - Y/N ?":
   1 ;"ABCD  EFGH  IJKL  MNOP"
   1 ;"A Multidimensional Mind Game";
   1 ;"; mine  is ";
   1 ;"3D STRATEGY":
   1 ;"13-ply";
   1 ;", if no time control is wanted":
   1 ;", followed by the duration in   secs, to set a maximum time for each individual move (Blitz)"
   1 ;", followed by the duration in   mins, to set a maximum time for you to make ALL your moves"
   1 ;" takes >1 min/game"
   1 ;" strong - virtually   unbeatable at EXPERT level!!"
   1 ;" playing speed - on    average uses <1.7 sec/move!!"
   1 ;" levels of play, from L1    (BEGINNER) to L4 (EXPERT)"
   1 ;"    look-ahead, when the position   warrants such deep examination"
   1 "Works on 16K & 48K Spectrums -  on the 16K machine, uses every  available byte, including UDG,  P.Buffer, even the Screen (!)   for the MOVGEN/EVAL scratchpad"
   1 "Two choices of playing style-   Tactical & Positional"
   1 "Two Automatic Chess Clocks on   the screen all the time" 
   1 "The program self-starts"
   1 "The entire program, MOVGEN,
   1 "Tactical (TAC) plays an active, risky game. You should defend   calmly & then counterattack."
   1 "Synthesised sound effects,
   1 "Sophisticated Randomiser which  ensures games are not repeated  There are >>1,000,000,000,000,  000,000,000,000,000,000,000,    000,000,000,000,000,000,000
   1 "Positional (POS) plays a deep,  strategic game, & is extremely  hard to outwit."
   1 "Now for some illustrative lines.Make sure you understand them!"
   1 "Match system with cumulative    scores, Auto-reset & Auto-1st   Move Decider( computerised
   1 "Makes c400,000 decisions/move!"
   1 "L1  BEGINNER   Good for trainingL2  ADVANCED   Quite challengingL3  MASTER
   1 "It plays only legal moves"
   1 "It accepts only legal moves"
   1 "High speed MOVGEN subroutine    can generate >35000 moves/sec!"
   1 "Graphically displays board &    coordinates in colour.Displays  moves graphically, alpha-
   1 "Even at its highest level of    play, ";
   1 "Equipped with a comprehensive   Openings library - it refers    to this in YOUR time!!"
   1 "Defined-depth superfast alpha-  beta pruning, coupled with an   ultrarefined Static Position    Evaluator Function (EVAL) &
   1 "Control over who plays first"
   1 "Capable of an amazing ";
   1 "Can communicate very flexibly,  via 15 different messages. You  are at liberty to input moves   in either order (ie, N2 OR 2N)  Intentionally, deletion and/or  retraction of part-made moves   has been made impossible"
   1 "Automatically recognises &
   1 "Auto-loss either if time limit  is exceeded, or if the game is  left unattended for >4.4 mins"
   1 "Auto penalties ( level-based )  for entering non-legal moves !"
   1 "Also shows Score, Level, Style  Move no:, Colour to move, last  move made, Times taken ( yes,   the clocks even tick! ), Time   Control (if set), etc etc etc"
   1 "Accepts Resignations"
   1 "A fresh match can be initiated  at will, at any time"
   1 " Lines/Square  4(48),7(16)
   1 " Durations must be between 1 & 9"
   1 "  Your symbol is ";
   1 "  You can preset Time Controls  for a match. In response to the prompt, press:"
   1 "  To resign in mid-game, use theR key. The position evaluation  number is displayed while it is the computer's turn.":
   1 "  There are 2 playing styles:-":
   1 "  The rules of 3D-Strategy are  essentially those of Noughts &  Crosses, played in 3 dimensions on a 4*4*4 cube. To win, you    must get 4 of your symbols in a line."
   1 "  Squares are identified by
   1  varying with level & outcome" 
   1  their coordinates, ie A-P & 1-4   There are 4 levels of skill:-"
   1  numerically....even audibly!"
   1  different games possible, even  after excluding reflections &   rotations!!"
   1  declares both Wins & Draws for  each side"
   1  coin toss to settle draws )"
   1  a ruthless Killer Heuristic"
   1  VERY  challengingL4  EXPERT
   1  The Ultimate One"
   1  Planes/Square 4(48),6(16)
   1  Planes/Line   1(16),2(36),3(24)"
   1  PLANES   Total 18,  3 Types":
   1  London E17 5RY"
   1  LINES    Total 76,  6 Types
   1  Higham Hill,
   1  EVAL, & LOGIC are in compact,   highly-efficient Machinecode"
   1  91 Manor Road,